Scylla Framework
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    • Scylla.Core
      • Char
      • FileLog
      • ILogReceiver
      • IScyllaDependencyProvider
      • Log
      • LogCategory
      • LogEntry
      • LogFileFormat
      • LogLevel
      • Num
      • ScyllaAAMode
      • ScyllaAAQuality
      • ScyllaBootstrap
      • ScyllaCore
      • ScyllaCore.Meta
      • ScyllaDependencyInfoData
      • ScyllaMaterialSurface
      • ScyllaRenderPipeline
      • ScyllaShadowResolution
      • Str
      • TextAlignment
      • UnityConsoleLog
    • Scylla.Core.Attributes
      • AttributeValidator
      • CompareOperator
      • ConditionalAttributeBase
      • DisableIfAttribute
      • DisplayNameAttribute
      • EnableIfAttribute
      • FoldoutAttribute
      • FormerlySerializedAsAttribute
      • GroupAttribute
      • HideIfAttribute
      • HideInFilterWindowAttribute
      • HorizontalLineAttribute
      • InfoBoxAttribute
      • InfoType
      • LayerFieldAttribute
      • MinMaxRangeAttribute
      • MonoTextAreaAttribute
      • NotEmptyAttribute
      • NotNullAttribute
      • ReadOnlyAttribute
      • ReflectedTypeAttribute
      • RequiredAttribute
      • SceneFieldAttribute
      • ShowIfAttribute
      • SortingLayerFieldAttribute
      • TagFieldAttribute
      • TitleAttribute
      • ValidateInputAttribute
      • ValidationException
    • Scylla.Core.Config
      • ConfigFileManager
      • ConfigurationRegistry
      • ConfigurationSlotAttribute
      • ConfigurationValidationResult
      • ConsoleLoggingSettings
      • FileLogFormattingSettings
      • FileLoggingSettings
      • IConfigurationRegistry
      • ScyllaConfiguration
      • ScyllaCoreConfiguration
      • ScyllaEventConfiguration
      • ScyllaLoggerConfiguration
      • ValidationSeverity
    • Scylla.Core.Editor
      • CalendarDefinitionEditor
      • ClockDefinitionEditor
      • ColorGradientAssetEditor
      • ColorGradientReducer
      • ColorPaletteAssetEditor
      • DebugCameraEditor
      • DebugEventMonitor
      • DependencySourceType
      • DependencyStatus
      • EventFilterCategory
      • EventLogEntry
      • GameViewCapture
      • IScyllaShaderProvider
      • ScyllaAboutWindow
      • ScyllaBootstrapEditor
      • ScyllaCard
      • ScyllaConfigurationEditorBase
      • ScyllaCopyMenu
      • ScyllaCoreConfigurationEditor
      • ScyllaCoreDependencyProvider
      • ScyllaCoreShaderProvider
      • ScyllaDebugWindow
      • ScyllaDependencyDetector
      • ScyllaDependencyGraphElement
      • ScyllaDependencyInfo
      • ScyllaDescriptionBox
      • ScyllaEditorAssetUtil
      • ScyllaEditorAssets
      • ScyllaEditorBase
      • ScyllaEditorClipboard
      • ScyllaEditorColors
      • ScyllaEditorConstants
      • ScyllaEditorIconNames
      • ScyllaEditorLogScope
      • ScyllaEditorPrefs
      • ScyllaEditorStyles
      • ScyllaEditorTheme
      • ScyllaEditorUSSClasses
      • ScyllaEventConfigurationEditor
      • ScyllaFontCharacterExtractorWindow
      • ScyllaGettingStartedWindow
      • ScyllaIconPreview
      • ScyllaLoggerConfigurationEditor
      • ScyllaLogoElement
      • ScyllaMenuItems
      • ScyllaModuleEditor
      • ScyllaModuleStatusIndicator
      • ScyllaModuleWindow
      • ScyllaNameField
      • ScyllaPanel
      • ScyllaPresetSelector
      • ScyllaSceneConfigurationEditor
      • ScyllaScheduler
      • ScyllaSearchField
      • ScyllaSearchablePopup
      • ScyllaSearchablePopup.Item
      • ScyllaSettingsProvider
      • ScyllaSetupWizard
      • ScyllaShaderInclusionBuildProcessor
      • ScyllaSplitView
      • ScyllaStatusBar
      • ScyllaTabBar
      • ScyllaTimeConfigurationEditor
      • ScyllaToolWindowBase
      • ScyllaToolbar
      • ScyllaValidatedTextField
      • ScyllaWizardWindowBase
      • ScyllaWizardWindowBase.WizardLayout
      • ScyllaWizardWindowBase.WizardStepDef
    • Scylla.Core.Editor.Attributes
      • AttributeReflectionCache
      • ConditionalDrawerBase
      • DisableIfDrawer
      • EnableIfDrawer
      • FoldoutDrawer
      • HideIfDrawer
      • HorizontalLineDrawer
      • InfoBoxDrawer
      • LayerFieldDrawer
      • MinMaxRangeDrawer
      • MonoTextAreaDrawer
      • ReadOnlyDrawer
      • RequiredDrawer
      • SceneFieldDrawer
      • SerializedPropertyExtensions
      • ShowIfDrawer
      • SortingLayerFieldDrawer
      • TagFieldDrawer
      • TitleDrawer
    • Scylla.Core.Editor.Drawers
      • DoubleRangeDrawer
      • FloatRangeDrawer
      • IntRangeDrawer
    • Scylla.Core.Editor.Util.UI.Layout
      • ScyllaUIEdgeInsetsDrawer
      • ScyllaUILayoutMenuItems
      • ScyllaUILengthDrawer
    • Scylla.Core.Events
      • IScyllaEventBus
      • ScyllaEvent
      • ScyllaEventBus
      • ScyllaEventPriority
      • ScyllaEventSubscription
      • ScyllaEvents
      • ScyllaFrameworkInitializedEvent
      • ScyllaFrameworkShutdownEvent
      • ScyllaModuleShutdownEvent
      • ScyllaModuleStartedEvent
    • Scylla.Core.Modules
      • IScyllaModule
      • IScyllaModuleManager
      • ScyllaModule
      • ScyllaModuleDependency
      • ScyllaModuleDependencyType
      • ScyllaModuleException
      • ScyllaModuleID
      • ScyllaModuleInfo
      • ScyllaModuleManager
      • ScyllaModulePlacement
      • ScyllaModuleState
    • Scylla.Core.Scenes
      • HygieneOverride
      • SceneLoadOperation
      • SceneLoadRunner
      • SceneLoadState
      • ScyllaActiveSceneChangedEvent
      • ScyllaSceneConfiguration
      • ScyllaSceneLoadOptions
      • ScyllaSceneLoadProgressEvent
      • ScyllaSceneLoadedEvent
      • ScyllaSceneManager
      • ScyllaSceneUnloadedEvent
      • ScyllaSceneWillLoadEvent
      • ScyllaSceneWillUnloadEvent
    • Scylla.Core.Settings
      • ScyllaProjectSettings
    • Scylla.Core.Structures
      • FractionalHexCoord
      • GridUtil
      • HexCoord
      • HexCornerCoord
      • HexCornerMap<TData>
      • HexCornerMap<TData>.Enumerator
      • HexCornerPosition
      • HexEdgeCoord
      • HexEdgeDirection
      • HexEdgeMap<TData>
      • HexEdgeMap<TData>.Enumerator
      • HexGridLayout
      • HexLayoutMode
      • HexOrientation
      • IScyllaCollection
      • IScyllaCollection<T>
      • IScyllaGraph
      • IScyllaGrid<TCoord, TCell>
      • IScyllaMap<TKey, TValue>
      • IScyllaMutableGraph
      • IScyllaMutableGraph<TNodeData>
      • IScyllaMutableGraph<TNodeData, TEdgeData>
      • IScyllaPausableState<TContext>
      • IScyllaPriorityQueueItem
      • IScyllaReadOnlyGraph
      • IScyllaReadOnlyGraph<TNodeData>
      • IScyllaReadOnlyGraph<TNodeData, TEdgeData>
      • IScyllaState<TContext>
      • IScyllaTransition<TContext>
      • IScyllaTrie
      • IScyllaTrie<TValue>
      • NeighborWriter<TCoord>
      • ScyllaAABB2
      • ScyllaAABB3
      • ScyllaAdjacencyListGraph
      • ScyllaAdjacencyListGraph.Builder
      • ScyllaAdjacencyListGraph.NodeEnumerator
      • ScyllaAdjacencyListGraph.SynchronizedScyllaAdjacencyListGraph
      • ScyllaAdjacencyListGraph<TNodeData>
      • ScyllaAdjacencyListGraph<TNodeData, TEdgeData>
      • ScyllaBVH
      • ScyllaBVH.Builder
      • ScyllaBVHCore
      • ScyllaBitArray
      • ScyllaBitArray.Builder
      • ScyllaBitArray.Enumerator
      • ScyllaBitArray.SynchronizedScyllaBitArray
      • ScyllaBitArrayDOTS
      • ScyllaBitArrayDOTS.Builder
      • ScyllaBitArrayDOTS.Enumerator
      • ScyllaCSRGraph
      • ScyllaCSRGraph.Builder
      • ScyllaCSRGraph<TNodeData>
      • ScyllaCSRGraph<TNodeData, TEdgeData>
      • ScyllaCollectionCapabilities
      • ScyllaCollectionThreadSafety
      • ScyllaCompositeState<TContext>
      • ScyllaDequeDOTS<T>
      • ScyllaDequeDOTS<T>.Builder
      • ScyllaDeque<T>
      • ScyllaDeque<T>.Builder
      • ScyllaDeque<T>.Enumerator
      • ScyllaDeque<T>.SynchronizedScyllaDeque
      • ScyllaDisjointSet
      • ScyllaDisjointSet.Builder
      • ScyllaDisjointSet.SynchronizedScyllaDisjointSet
      • ScyllaDisjointSetDOTS
      • ScyllaDisjointSetDOTS.Builder
      • ScyllaGenericObjectPool<T>
      • ScyllaGenericObjectPool<T>.Builder
      • ScyllaGenericObjectPool<T>.Enumerator
      • ScyllaGenericObjectPool<T>.SynchronizedScyllaGenericObjectPool
      • ScyllaGraphAlgorithms
      • ScyllaGraphDOTS
      • ScyllaGraphDOTS.Builder
      • ScyllaGraphEdge
      • ScyllaGraphEdge<TEdgeData>
      • ScyllaGraphNode
      • ScyllaGraphNodeFlags
      • ScyllaGraphPath
      • ScyllaGraphProperties
      • ScyllaGraphSearchState
      • ScyllaGridGraphAdapter<TCoord, TCell>
      • ScyllaHexGrid<TCell>
      • ScyllaHexGrid<TCell>.Builder
      • ScyllaHexGrid<TCell>.Enumerator
      • ScyllaHexGrid<TCell>.SynchronizedScyllaHexGrid
      • ScyllaHierarchicalStateMachine<TContext>
      • ScyllaKDTree3
      • ScyllaKDTree3.Builder
      • ScyllaKDTree3Core
      • ScyllaKDTree3Core.Node
      • ScyllaLayeredStateMachine<TContext>
      • ScyllaLooseOctree
      • ScyllaLooseOctree.Builder
      • ScyllaLooseOctreeCore
      • ScyllaLooseOctreeUtil
      • ScyllaLooseOctree<T>
      • ScyllaLooseQuadtree
      • ScyllaLooseQuadtree.Builder
      • ScyllaLooseQuadtreeCore
      • ScyllaLooseQuadtreeUtil
      • ScyllaLooseQuadtree<T>
      • ScyllaMapDOTS<TKey, TValue>
      • ScyllaMapDOTS<TKey, TValue>.Builder
      • ScyllaMapEntry<TKey, TValue>
      • ScyllaMap<TKey, TValue>
      • ScyllaMap<TKey, TValue>.Builder
      • ScyllaMap<TKey, TValue>.Enumerator
      • ScyllaMap<TKey, TValue>.SynchronizedScyllaMap
      • ScyllaObjectPool<T>
      • ScyllaObjectPool<T>.Builder
      • ScyllaObjectPool<T>.Enumerator
      • ScyllaObjectPool<T>.SynchronizedScyllaObjectPool
      • ScyllaPausableStateBase<TContext>
      • ScyllaPriorityQueueDOTS<TValue>
      • ScyllaPriorityQueueDOTS<TValue>.Builder
      • ScyllaPriorityQueueItemComparer<T>
      • ScyllaPriorityQueueNode<TValue>
      • ScyllaPriorityQueueOrder
      • ScyllaPriorityQueue<T>
      • ScyllaPriorityQueue<T>.Builder
      • ScyllaPriorityQueue<T>.Enumerator
      • ScyllaPriorityQueue<T>.SynchronizedScyllaPriorityQueue
      • ScyllaPushdownStateMachine<TContext>
      • ScyllaQuadtreePlane
      • ScyllaQueueDOTS<T>
      • ScyllaQueueDOTS<T>.Builder
      • ScyllaQueue<T>
      • ScyllaQueue<T>.Builder
      • ScyllaQueue<T>.Enumerator
      • ScyllaQueue<T>.SynchronizedScyllaQueue
      • ScyllaRay3
      • ScyllaRingBufferDOTS<T>
      • ScyllaRingBufferDOTS<T>.Builder
      • ScyllaRingBufferDOTS<T>.Enumerator
      • ScyllaRingBufferDOTS<T>.ReverseEnumerable
      • ScyllaRingBufferDOTS<T>.ReverseEnumerator
      • ScyllaRingBuffer<T>
      • ScyllaRingBuffer<T>.Builder
      • ScyllaRingBuffer<T>.Enumerator
      • ScyllaRingBuffer<T>.ReverseEnumerable
      • ScyllaRingBuffer<T>.ReverseEnumerator
      • ScyllaRingBuffer<T>.SynchronizedScyllaRingBuffer
      • ScyllaSparseHexGrid<TCell>
      • ScyllaSparseHexGrid<TCell>.Builder
      • ScyllaSparseHexGrid<TCell>.Enumerator
      • ScyllaSparseHexGrid<TCell>.SynchronizedScyllaSparseHexGrid
      • ScyllaSparseSquareGrid<TCell>
      • ScyllaSparseSquareGrid<TCell>.Builder
      • ScyllaSparseSquareGrid<TCell>.Enumerator
      • ScyllaSparseSquareGrid<TCell>.SynchronizedScyllaSparseSquareGrid
      • ScyllaSparseTriGrid<TCell>
      • ScyllaSparseTriGrid<TCell>.Builder
      • ScyllaSparseTriGrid<TCell>.Enumerator
      • ScyllaSparseTriGrid<TCell>.SynchronizedScyllaSparseTriGrid
      • ScyllaSquareGrid<TCell>
      • ScyllaSquareGrid<TCell>.Builder
      • ScyllaSquareGrid<TCell>.Enumerator
      • ScyllaSquareGrid<TCell>.SynchronizedScyllaSquareGrid
      • ScyllaStackDOTS<T>
      • ScyllaStackDOTS<T>.Builder
      • ScyllaStack<T>
      • ScyllaStack<T>.Builder
      • ScyllaStack<T>.Enumerator
      • ScyllaStack<T>.SynchronizedScyllaStack
      • ScyllaStateBase<TContext>
      • ScyllaStateMachine<TContext>
      • ScyllaTransition<TContext>
      • ScyllaTriGrid<TCell>
      • ScyllaTriGrid<TCell>.Builder
      • ScyllaTriGrid<TCell>.Enumerator
      • ScyllaTriGrid<TCell>.SynchronizedScyllaTriGrid
      • ScyllaTrie
      • ScyllaTrie.Builder
      • ScyllaTrie.SynchronizedScyllaTrie
      • ScyllaTrie<TValue>
      • ScyllaTrie<TValue>.Builder
      • ScyllaTrie<TValue>.SynchronizedScyllaTrie
      • ScyllaTypeMap
      • ScyllaTypeMap.Builder
      • ScyllaTypeMap.DiagnosticEntry
      • ScyllaTypeMap.SynchronizedScyllaTypeMap
      • SerializableDictionary<TKey, TValue>
      • SquareAdjacency
      • SquareCoord
      • SquareCornerCoord
      • SquareCornerMap<TData>
      • SquareCornerMap<TData>.Enumerator
      • SquareDistanceMetric
      • SquareEdgeCoord
      • SquareEdgeDirection
      • SquareEdgeMap<TData>
      • SquareEdgeMap<TData>.Enumerator
      • SquareGridLayout
      • TriCoord
      • TriCornerCoord
      • TriCornerMap<TData>
      • TriCornerMap<TData>.Enumerator
      • TriEdgeCoord
      • TriEdgeDirection
      • TriEdgeMap<TData>
      • TriEdgeMap<TData>.Enumerator
      • TriGridLayout
    • Scylla.Core.Time
      • CalendarDefinition
      • CalendarMath
      • ClockDayChangedEvent
      • ClockDebugInfo
      • ClockDefinition
      • ClockEraChangedEvent
      • ClockEvent
      • ClockEventKind
      • ClockHourChangedEvent
      • ClockMinuteChangedEvent
      • ClockMonthChangedEvent
      • ClockPausedEvent
      • ClockRegisteredEvent
      • ClockResumedEvent
      • ClockSeasonChangedEvent
      • ClockSecondChangedEvent
      • ClockState
      • ClockTickEvent
      • ClockTimeScaleChangedEvent
      • ClockUnregisteredEvent
      • ClockWeekdayChangedEvent
      • ClockYearChangedEvent
      • EraDefinition
      • GameDate
      • IClockListener
      • IClockSource
      • IEraConditionProvider
      • ILocationProfile
      • INetworkTimeSyncStrategy
      • ITimeListener
      • LeapYearRule
      • MasterTimeState
      • MonthDefinition
      • PauseMode
      • ScheduleExtensions
      • ScheduleMode
      • ScheduledTickHandle
      • ScyllaClock
      • ScyllaTime
      • ScyllaTimeConfiguration
      • ScyllaTimeDebugInfo
      • SeasonDefinition
      • SmoothTimeScaleTransition
      • TimeEffectHandle
      • TimeEffects
      • TimeEvent
      • TimeScaleBlendMode
      • TimeScaleModifier
      • TimeScaleModifierHandle
      • TimeScaleModifierStack
      • TimeScaleModifierState
      • TimeTickRunner
      • WeekdayDefinition
    • Scylla.Core.Util
      • ArrayUtil
      • AssemblyUtil
      • CameraUtil
      • CollectionUtil
      • ColorUtil
      • ComponentUtil
      • DateUtil
      • DebugCamera
      • FontUtil
      • FontVariant
      • GameObjectExtensions
      • GameObjectUtil
      • InterfaceUtil
      • Interpolation
      • LightUtil
      • LitMaterialDescriptor
      • ManualResetEventEx
      • MaterialUtil
      • NumberExtensions
      • NumberUtil
      • OptionalPackages
      • PlatformUtil
      • ResourceUtil
      • SpriteUtil
      • StringUtil
      • TabularText
      • TabularText.Builder
      • TestTextGenerator
      • ThreadUtil
      • TimeUtil
      • Timer
      • TransformExtensions
      • TypeUtil
      • UnicodeRange
      • VirtualTransform
    • Scylla.Core.Util.Addressables
      • AddressableErrorCode
      • AddressableException
      • AddressableExtensions
      • AddressableProgress
      • AddressableResult
      • AddressableResult<T>
      • AddressableSettings
      • ManagedAddressableList<T>
      • ManagedAddressable<T>
      • ScyllaAddressables
    • Scylla.Core.Util.Checksum
      • ChecksumAdler32
      • ChecksumCRC16
      • ChecksumCRC32
      • ChecksumFletcher32
      • ChecksumXXHash32
      • ChecksumXXHash64
      • IChecksum
    • Scylla.Core.Util.Compression
      • ArchiveEntryInfo
      • CompressionAlgorithm
      • CompressionErrorCode
      • CompressionException
      • CompressionExtensions
      • CompressionLevel
      • CompressionProgress
      • CompressionResult
      • CompressionResult<T>
      • CompressionSettings
      • IArchiveProvider
      • ICompressionProvider
      • ScyllaCompression
    • Scylla.Core.Util.Crypto
      • CryptoAlgorithm
      • CryptoErrorCode
      • CryptoException
      • CryptoExtensions
      • CryptoSettings
      • ICryptoProvider
      • KeyDerivationHash
      • KeyDerivationSettings
      • ScyllaCrypto
    • Scylla.Core.Util.DebugDraw
      • DebugDraw
      • DebugDrawSpace
      • DebugDrawTextAlign
    • Scylla.Core.Util.Effects
      • ColorAnimationText
      • ColorAnimationTextDirection
      • ColorAnimationTextGradient
    • Scylla.Core.Util.File
      • ConfigFile
      • ConfigFileGroup
      • ConfigFileProperty
      • ConfigFilePropertyType
      • ConfigFileUtil
      • FileErrorCode
      • FileException
      • FileExtensions
      • FilePathExtensions
      • FilePathUtil
      • FileProgress
      • FileSettings
      • ImageFileFormat
      • ImageFileSettings
      • ScyllaFileUtil
    • Scylla.Core.Util.Geom
      • AABB3D
      • BarrelColoringMode
      • BollardColoringMode
      • CappedWallColoringMode
      • Capsule3D
      • ColliderMode
      • CrateColoringMode
      • Ellipse
      • FaceColoringMode
      • IFaceColorResolver
      • OBB3D
      • PaletteFaceColorResolver
      • PaneledWall1ColoringMode
      • PaneledWall2ColoringMode
      • PipeSegmentColoringMode
      • RoundedBoxColoringMode
      • ScyllaArchwayShape
      • ScyllaBarrelShape
      • ScyllaBollardShape
      • ScyllaBoxShape
      • ScyllaCappedWallShape
      • ScyllaCapsuleShape
      • ScyllaColumnShape
      • ScyllaConeShape
      • ScyllaCrateShape
      • ScyllaCurvedStairsShape
      • ScyllaCylinderShape
      • ScyllaDomeShape
      • ScyllaFloorTileShape
      • ScyllaIcoSphereShape
      • ScyllaLadderShape
      • ScyllaLinearStairsShape
      • ScyllaOctahedronShape
      • ScyllaPaneledWall1Shape
      • ScyllaPaneledWall2Shape
      • ScyllaPipeSegmentShape
      • ScyllaPipeShape
      • ScyllaPlaneShape
      • ScyllaPyramidShape
      • ScyllaQuadShape
      • ScyllaRampShape
      • ScyllaRingShape
      • ScyllaRoundedBoxShape
      • ScyllaShapeBase3D
      • ScyllaShapes
      • ScyllaShelvedWallShape
      • ScyllaSignShape
      • ScyllaSkirtedWallShape
      • ScyllaSkyDomeShape
      • ScyllaSphereShape
      • ScyllaSpiralStairsShape
      • ScyllaTorusShape
      • ScyllaTriangularPrismShape
      • ScyllaWallShape
      • ScyllaWallWithDoorShape
      • ScyllaWallWithWindowShape
      • ShapeMaterialCache
      • ShelvedWallColoringMode
      • SignColoringMode
      • Size2D
      • Size3D
      • SkirtedWallColoringMode
      • Sphere3D
      • StairsColoringMode
      • UniformColorResolver
    • Scylla.Core.Util.Math
      • Complex
      • MathUtil
      • Monomial
      • Polynomial
    • Scylla.Core.Util.Noise
      • CellularDistanceType
      • CellularReturnType
      • CellularSettings
      • FractalType
      • NoiseAlgorithm
      • NoiseCurlSampler
      • NoiseDomainWarper
      • NoiseGenerator
      • NoiseSettings
      • PixelNoise
      • PixelNoiseDistribution
      • PixelNoiseSettings
      • WarpSettings
    • Scylla.Core.Util.Palette
      • ColorAssetRegistry
      • ColorGradient
      • ColorGradientAlphaStop
      • ColorGradientAlphaStopData
      • ColorGradientAsset
      • ColorGradientColorSpace
      • ColorGradientData
      • ColorGradientMode
      • ColorGradientStop
      • ColorGradientStopData
      • ColorGradientStopInterpolation
      • ColorPalette
      • ColorPaletteAsset
      • ColorPaletteData
      • ColorPaletteEntry
      • ColorPaletteEntryData
      • ColorPaletteMapping
      • ColorRole
      • ColorStopBlendMode
      • ColorSwatchCollection
      • ColorSwatchCollectionAsset
      • ColorSwatchCollectionData
      • ColorSwatchEntryData
      • MutableColorGradient
      • MutableColorPalette
    • Scylla.Core.Util.ProceduralMapGen
      • BSPSettings
      • CellularAutomataSettings
      • CorridorStyle
      • DoorAxis
      • DoorPlacement
      • DoorPlacementSettings
      • DoorShapeConfig
      • DrunkardWalkSettings
      • FloorplanSettings
      • InstantiationResult
      • MapCellType
      • MapCorridor<TCoord>
      • MapGenResult<TCoord>
      • MapGenSettings
      • MapOverlaySettings
      • MapPatternType
      • MapRoom<TCoord>
      • MazeRoomSettings
      • MazeSettings
      • NoiseThresholdSettings
      • ProceduralMapGenerator
      • ProceduralMapOverlay
      • ProceduralMapPostProcessor
      • RoomCorridorSettings
      • RoomGroup
      • ScyllaProceduralMapInstantiator
      • VoronoiRegionSettings
      • WindingCorridorSettings
    • Scylla.Core.Util.Random
      • AliasTable
      • CryptoRandomSource
      • DiceRoll
      • IProbabilityInfluence
      • IRandomSource
      • MersenneTwister
      • MersenneTwisterState
      • PCG32
      • PCG32State
      • PickHistory
      • PickRecord
      • PoissonDiskSampler
      • PoissonDiskSampler.BoundChecker
      • ProbabilityEntry<T>
      • ProbabilityList<T>
      • ProbabilityNormalizer
      • RandomAlgorithm
      • RandomExtensions
      • RandomID
      • RandomSeeder
      • RandomText
      • RandomUtil
      • RandomUtil.DeterministicRNG
      • RandomUtil.DeterministicRNGState
      • RepeatPreventionMode
      • SelectionStrategy
      • SplitMix64RNG
      • SplitMix64State
      • SystemRandomSource
      • UnityRandomSource
      • Xoroshiro128Plus
      • Xoroshiro128State
      • Xoshiro256StarStar
      • Xoshiro256State
    • Scylla.Core.Util.Ranges
      • DoubleRange
      • FloatRange
      • IntRange
    • Scylla.Core.Util.Serialization
      • ArraySerializer<T>
      • BoolSerializer
      • BoundsSerializer
      • ByteArraySerializer
      • ByteSerializer
      • CharSerializer
      • Color32Serializer
      • ColorSerializer
      • DateTimeOffsetSerializer
      • DateTimeSerializer
      • DecimalSerializer
      • DefaultValueHandling
      • DictionarySerializer<TKey, TValue>
      • DoubleSerializer
      • EnumSerializer<T>
      • FloatSerializer
      • GuidSerializer
      • HashSetSerializer<T>
      • IScyllaReader
      • IScyllaWriter
      • ISerializationContext
      • ITypeSerializer
      • ITypeSerializer<T>
      • IntSerializer
      • LayerMaskSerializer
      • ListSerializer<T>
      • LongSerializer
      • NullHandling
      • PropertyMetadata
      • QuaternionSerializer
      • QueueSerializer<T>
      • RectIntSerializer
      • RectSerializer
      • ReferenceHandling
      • ReferenceTracker
      • ReflectionSerializer
      • SByteSerializer
      • ScyllaIgnoreAttribute
      • ScyllaIncludeAttribute
      • ScyllaJSONReader
      • ScyllaJSONWriter
      • ScyllaMigrationAttribute
      • ScyllaPropertyAttribute
      • ScyllaSerializableAttribute
      • ScyllaSerialization
      • SerializationContext
      • SerializationEngine
      • SerializationException
      • SerializationFormat
      • SerializationResult
      • SerializationResult<T>
      • SerializationSettings
      • SerializationSettings.Builder
      • SerializationToken
      • ShortSerializer
      • StackSerializer<T>
      • StringSerializer
      • TimeSpanSerializer
      • TypeMetadata
      • TypeMetadataCache
      • TypeSerializerAdapter<T>
      • TypeSerializerBase<T>
      • UIntSerializer
      • ULongSerializer
      • UShortSerializer
      • Vector2IntSerializer
      • Vector2Serializer
      • Vector3IntSerializer
      • Vector3Serializer
      • Vector4Serializer
    • Scylla.Core.Util.Tween
      • Ease
      • EaseType
      • ITween
      • LoopType
      • ScyllaShapeTweenExtensions
      • ScyllaTween
      • SequenceItem
      • SequenceItemType
      • TweenAudioSourceExtensions
      • TweenBase
      • TweenCanvasGroupExtensions
      • TweenColor
      • TweenErrorCode
      • TweenException
      • TweenExtensions
      • TweenFloat
      • TweenID
      • TweenLerp
      • TweenManager
      • TweenMaterialExtensions
      • TweenPool
      • TweenQuaternion
      • TweenRectTransformExtensions
      • TweenSequence
      • TweenSettings
      • TweenSpriteRendererExtensions
      • TweenState
      • TweenTransformExtensions
      • TweenVector2
      • TweenVector3
      • TweenVector4
      • Tween<T>
    • Scylla.Core.Util.UI
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      • LineScrollWindow
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      • ScrollDirection
      • ScrollPhysics
      • ScrollTextArea
      • ScrollTextAreaBuilder
      • ScrollTextAreaDragEndedEvent
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      • ScrollTextBuffer
      • ScrollTextBuffer.Builder
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      • ScrollTextBufferLineAddedEvent
      • ScrollTextLineView
      • ScyllaScrollRect
      • ScyllaUIAdaptiveStack
      • ScyllaUIAlignment
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      • ScyllaUIStackBase
      • ScyllaUIText
      • ScyllaUITextGroup
      • ScyllaUITrack
      • ScyllaUITrackSizingMode
      • ScyllaUIVStack
      • ScyllaUIZStack
      • TMPSettings
      • TMPUtil
      • TextSelectionPosition
      • TextSelectionRange
      • UIAlignment
      • UIAnchor
      • UIAnchors
      • UIFontReference
      • UIFontStyle
      • UIMargin
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      • UITextBuilder
      • UITextComponent
      • UITextFactory
      • UITextFieldBuilder
      • UITextFieldComponent
      • UIUtil
      • VisualLine
    • Scylla.Core.Util.Units
      • AreaUnit
      • DataUnit
      • LengthUnit
      • MassUnit
      • PressureUnit
      • SpeedUnit
      • TemperatureUnit
      • TimeFormat
      • TimeUnit

    Class Ease

    Provides a complete library of static easing functions for tween interpolation. Each function transforms a normalized time value t in the range [0, 1] into an eased output value, mapping the tween's linear progress to a curve that controls the perceived speed of the animation.

    All functions respect the mathematical boundary conditions f(0) = 0 and f(1) = 1 except for easing types that intentionally overshoot (Elastic, Back). Inputs outside [0, 1] produce extrapolated results unless the individual function clamps them (InExpo, OutExpo, InOutExpo, InElastic, OutElastic, InOutElastic).

    The two primary entry points for the tween engine are Evaluate(EaseType, float) (for a one-off sample) and GetFunction(EaseType) (to cache a delegate for repeated evaluation). Individual named methods are also public so callers can invoke a specific curve directly without going through the dispatch switch.

    Inheritance
    object
    Ease
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Scylla.Core.Util.Tween
    Assembly: ScyllaCore.dll
    Syntax
    public static class Ease

    Methods

    Evaluate(EaseType, float)

    Evaluates the easing function identified by easeType at the given normalized time t and returns the eased output value.

    This method dispatches to the corresponding named easing function via a switch expression. For hot paths where the same ease type is sampled many times consider calling GetFunction(EaseType) once and caching the returned delegate.

    If easeType is Custom or an unrecognised value, the method falls through to Linear(float) so the caller receives a safe default. Custom ease delegates must be evaluated separately through the tween engine's EasedProgress property in TweenBase.

    Declaration
    public static float Evaluate(EaseType easeType, float t)
    Parameters
    Type Name Description
    EaseType easeType

    The EaseType that identifies which easing curve to sample. Custom falls back to Linear(float).

    float t

    The normalized time to evaluate, typically in the range [0, 1]. Values outside this range are allowed; behaviour depends on the individual easing function (some clamp, some extrapolate).

    Returns
    Type Description
    float

    The eased output value. For most easing types this is in [0, 1] when t is in [0, 1]. Elastic and Back easing types may return values outside [0, 1] due to intentional overshoot.

    Flash(float)

    A non-standard triangular flash curve that ramps linearly from 0 to 1 during the first half of the duration (t < 0.5) and then ramps linearly back from 1 to 0 during the second half. The peak of exactly 1 is reached at t = 0.5.

    This is useful for brief visibility pulses, health-hit flashes, and button highlight effects where the animated property should return to its original value by the end of the tween without needing a Yoyo loop configuration.

    Declaration
    public static float Flash(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    GetFunction(EaseType)

    Returns a Func<T, TResult> delegate that wraps the easing method corresponding to easeType. The returned delegate can be cached and invoked repeatedly without the overhead of the dispatch switch on each call.

    Because each named easing method is a static method, the delegate is allocated once per call to GetFunction. Cache the result at configuration time (e.g. when a tween is created) rather than calling GetFunction every frame.

    If easeType is Custom or an unrecognised value, the delegate wrapping Linear(float) is returned.

    Declaration
    public static Func<float, float> GetFunction(EaseType easeType)
    Parameters
    Type Name Description
    EaseType easeType

    The EaseType that identifies which easing curve to retrieve. Custom returns a Linear(float) delegate.

    Returns
    Type Description
    Func<float, float>

    A Func<float, float> that maps a normalized time value to an eased output value using the algorithm identified by easeType.

    InBack(float)

    Back easing in - the property first moves slightly in the negative direction (anticipation) before accelerating forward to the end value. The overshoot amount is controlled by the internal constant BACK_S = 1.70158 (Robert Penner's standard value). Formula: f(t) = t² * ((BACK_S + 1) * t - BACK_S).

    The minimum output (the anticipation dip) is approximately -0.09, so the return value can be slightly below 0. Use with unclamped lerp methods such as those in TweenLerp.

    Declaration
    public static float InBack(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value; output is slightly below 0 during the anticipation phase. Exactly 0 at t = 0 and 1 at t = 1.

    InBounce(float)

    Bounce easing in - the property bounces multiple times near the start value before launching forward to the end. Implemented as the time-reversal of OutBounce(float): f(t) = 1 - OutBounce(1 - t). Output stays within [0, 1].

    Declaration
    public static float InBounce(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InCirc(float)

    Circular easing in - the property starts slowly and accelerates following the quarter-circle curve f(t) = 1 - √(1 - t²). The gradient becomes infinite at t = 1, so the curve arrives at the end value with a very sharp burst of speed.

    Declaration
    public static float InCirc(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InCubic(float)

    Cubic easing in - starts slowly and accelerates following a cubic curve. Formula: f(t) = t³. More pronounced acceleration than InQuad(float); the curve stays near zero for most of its range and rises steeply at the end.

    Declaration
    public static float InCubic(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InElastic(float)

    Elastic easing in - simulates a stretched spring that pulls the property backward at the start before releasing it forward to the end value. The property oscillates with decaying amplitude around 0 before accelerating toward 1.

    The oscillation is governed by the period constant ELASTIC_P = 0.3 and the amplitude constant ELASTIC_A = 1.0 defined in this class.

    Output is clamped to exactly 0 at t <= 0 and 1 at t >= 1; intermediate values can exceed the [0, 1] range.

    Declaration
    public static float InElastic(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value; may be outside [0, 1] for values strictly between 0 and 1 due to oscillation. Use with unclamped lerp methods.

    InExpo(float)

    Exponential easing in - the property starts from absolute rest and then accelerates explosively following a base-2 exponential curve. Formula: f(t) = 2^(10*(t-1)).

    The function is explicitly clamped to return exactly 0 when t <= 0 to prevent a small non-zero offset caused by the floating-point asymptote of the formula at zero.

    Declaration
    public static float InExpo(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1]. Values at or below 0 return 0.

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutBack(float)

    Back easing in/out - anticipation at the start and overshoot at the end. Uses a larger overshoot coefficient (BACK_S2 = BACK_S * 1.525 ≈ 2.594) to produce visually balanced curvature across both halves. The curve dips below 0 early and rises above 1 late before settling.

    Declaration
    public static float InOutBack(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value; output can be outside [0, 1] at both ends. Exactly 0 at t = 0 and 1 at t = 1.

    InOutBounce(float)

    Bounce easing in/out - bounces at both the start and the end. The first half mirrors InBounce(float) scaled to [0, 0.5] and the second half mirrors OutBounce(float) scaled to [0.5, 1]. Output stays within [0, 1].

    Declaration
    public static float InOutBounce(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutCirc(float)

    Circular easing in/out - sharp start-acceleration, smooth midpoint transition, and sharp end-deceleration. The curve is the steepest InOut variant due to the infinite derivative at each boundary. Implemented using two separate circular expressions joined with C¹ continuity at t = 0.5.

    Declaration
    public static float InOutCirc(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutCubic(float)

    Cubic easing in/out - slow start, peak speed at the midpoint, slow finish. Uses 4t³ for the first half and a symmetric cubic expression for the second half to ensure a C¹-continuous join at t = 0.5.

    Declaration
    public static float InOutCubic(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutElastic(float)

    Elastic easing in/out - oscillates around the start during the first half and around the end during the second half. Uses an extended period (ELASTIC_P * 1.5) so the total oscillation fits within the unit interval without feeling rushed.

    Output is clamped to exactly 0 at t <= 0 and 1 at t >= 1; intermediate values can significantly exceed the [0, 1] range. Use with unclamped lerp methods.

    Declaration
    public static float InOutElastic(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value; may be significantly outside [0, 1] for intermediate values due to oscillation. Use with unclamped lerp methods.

    InOutExpo(float)

    Exponential easing in/out - nearly motionless start, explosive acceleration through the midpoint, and nearly motionless finish. Combines InExpo(float) for the first half and OutExpo(float) for the second half, scaled so the midpoint is exactly 0.5.

    Explicitly clamped to 0 at t <= 0 and 1 at t >= 1 to avoid floating-point asymptote artefacts.

    Declaration
    public static float InOutExpo(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1]. Boundary values are clamped exactly.

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutQuad(float)

    Quadratic easing in/out - slow start, peak speed at the midpoint, slow finish. Implemented with separate expressions for each half so the midpoint is exactly 0.5 and the curve is C¹-continuous at the join.

    Declaration
    public static float InOutQuad(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutQuart(float)

    Quartic easing in/out - very slow start, very sharp peak at the midpoint, very slow finish. Uses 8t⁴ for the first half and a symmetric quartic expression for the second half to maintain C¹ continuity at t = 0.5.

    Declaration
    public static float InOutQuart(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutQuint(float)

    Quintic easing in/out - extremely slow start, extremely sharp peak at the midpoint, extremely slow finish. Uses 16t⁵ for the first half and a symmetric quintic expression for the second half. The most aggressive of the polynomial InOut types.

    Declaration
    public static float InOutQuint(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InOutSine(float)

    Sinusoidal easing in/out - slow start, full speed at the midpoint, slow finish. Formula: f(t) = -0.5 * (cos(π * t) - 1). Produces a symmetric S-curve shaped like a quarter of a cosine period. The gentlest of all InOut easing types.

    Declaration
    public static float InOutSine(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InQuad(float)

    Quadratic easing in - starts slowly and accelerates following a parabola. Formula: f(t) = t². The most commonly used ease-in; provides moderate acceleration without looking mechanical.

    Declaration
    public static float InQuad(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InQuart(float)

    Quartic easing in - starts very slowly and accelerates sharply following a fourth-power curve. Formula: f(t) = t⁴. The curve is nearly flat for most of its range, creating a strong dramatic rush toward the end.

    Declaration
    public static float InQuart(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InQuint(float)

    Quintic easing in - starts from absolute rest and accelerates following a fifth-power curve. Formula: f(t) = t⁵. The most aggressive of the polynomial ease-in types; the output is essentially zero for the first third of the range.

    Declaration
    public static float InQuint(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    InSine(float)

    Sinusoidal easing in - the animated value starts very slowly and accelerates following the shape of a cosine curve. Formula: f(t) = 1 - cos(t * π/2). The derivative at t = 0 is zero (starts from rest) and at t = 1 equals π/2 (fastest at the end).

    Declaration
    public static float InSine(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    Linear(float)

    Returns t unchanged - linear interpolation with a constant rate of change. The output equals the input: f(t) = t.

    Declaration
    public static float Linear(float t)
    Parameters
    Type Name Description
    float t

    The normalized input time, typically in [0, 1]. Values outside this range are returned as-is.

    Returns
    Type Description
    float

    t itself; output is always in [0, 1] when input is.

    OutBack(float)

    Back easing out - the property overshoots the end value before settling back. The overshoot amount is controlled by the internal constant BACK_S = 1.70158. Formula: f(t) = (t-1)² * ((BACK_S + 1) * (t-1) + BACK_S) + 1.

    The maximum output (the overshoot peak) is approximately 1.09, so the return value can be slightly above 1. Use with unclamped lerp methods.

    Declaration
    public static float OutBack(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value; output is slightly above 1 during the overshoot phase. Exactly 0 at t = 0 and 1 at t = 1.

    OutBounce(float)

    Bounce easing out - the property arrives at the end value and then bounces back and forth with decreasing amplitude before settling. Produces four distinct bounces at the parabolic segments defined by the constants 7.5625 and 2.75 (Robert Penner's standard bounce coefficients). Output stays within [0, 1].

    Declaration
    public static float OutBounce(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    OutCirc(float)

    Circular easing out - the property starts very fast and decelerates gently following the complementary quarter-circle curve. Formula: f(t) = √(1 - (t-1)²). The gradient at t = 0 is infinite, giving an instantaneous burst at the start.

    Declaration
    public static float OutCirc(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    OutCubic(float)

    Cubic easing out - starts at full speed and decelerates following the mirror of a cubic curve. Formula: f(t) = (t - 1)³ + 1. The deceleration is more pronounced than OutQuad(float).

    Declaration
    public static float OutCubic(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    OutElastic(float)

    Elastic easing out - the property accelerates to the end value and then oscillates around it with decaying amplitude before settling. This creates a spring-like overshoot effect at the finish of the animation.

    The oscillation is governed by the period constant ELASTIC_P = 0.3 and the amplitude constant ELASTIC_A = 1.0 defined in this class.

    Output is clamped to exactly 0 at t <= 0 and 1 at t >= 1; intermediate values can exceed the [0, 1] range.

    Declaration
    public static float OutElastic(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value; may be outside [0, 1] for values strictly between 0 and 1 due to oscillation. Use with unclamped lerp methods.

    OutExpo(float)

    Exponential easing out - the property starts at explosive speed and decelerates asymptotically toward the end value following a negative base-2 exponential curve. Formula: f(t) = 1 - 2^(-10*t).

    The function is explicitly clamped to return exactly 1 when t >= 1 to prevent a small under-shoot caused by the floating-point asymptote of the formula at one.

    Declaration
    public static float OutExpo(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1]. Values at or above 1 return 1.

    Returns
    Type Description
    float

    Eased value in [0, 1].

    OutQuad(float)

    Quadratic easing out - starts at full speed and decelerates following the mirror of a parabola. Formula: f(t) = t * (2 - t). This is the default ease type for the Scylla tween system (DefaultEaseType).

    Declaration
    public static float OutQuad(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    OutQuart(float)

    Quartic easing out - starts very fast and decelerates sharply following the mirror of a fourth-power curve. Formula: f(t) = 1 - (t - 1)⁴. Produces a dramatic snap-to-target feel with a very sharp initial burst of speed.

    Declaration
    public static float OutQuart(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    OutQuint(float)

    Quintic easing out - starts at maximum speed and decelerates following the mirror of a fifth-power curve. Formula: f(t) = (t - 1)⁵ + 1. The most aggressive of the polynomial ease-out types; nearly all motion completes in the first two-thirds of the range.

    Declaration
    public static float OutQuint(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    OutSine(float)

    Sinusoidal easing out - the animated value starts at maximum speed and decelerates following the shape of a sine curve. Formula: f(t) = sin(t * π/2). The derivative at t = 0 is π/2 (fastest at the start) and at t = 1 is zero (settles gently).

    Declaration
    public static float OutSine(float t)
    Parameters
    Type Name Description
    float t

    Normalized time in [0, 1].

    Returns
    Type Description
    float

    Eased value in [0, 1].

    See Also

    EaseType
    TweenLerp
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