Class ScyllaLoggerConfigurationEditor
UI Toolkit inspector for ScyllaLoggerConfiguration. Presents all logging
settings under five named sub-sections inside the standard configuration foldout
provided by ScyllaConfigurationEditorBase: General, Unity Console Output,
File Logging, File Logging Settings, and File Log Formatting. Each property renders
with its [Tooltip] as an inline muted description above the field.
Inheritance
Object
ScriptableObject
Editor
ScyllaLoggerConfigurationEditor
Inherited Members
Editor.SaveChanges()
Editor.DiscardChanges()
Editor.CreateEditorWithContext(Object[], Object)
Editor.CreateEditor(Object)
Editor.CreateEditor(Object[])
Editor.DrawDefaultInspector()
Editor.Repaint()
Editor.OnInspectorGUI()
Editor.RequiresConstantRepaint()
Editor.DrawHeader()
Editor.DrawFoldoutInspector(Object, ref Editor)
Editor.HasPreviewGUI()
Editor.CreatePreview(VisualElement)
Editor.GetPreviewTitle()
Editor.OnPreviewGUI(Rect, GUIStyle)
Editor.OnInteractivePreviewGUI(Rect, GUIStyle)
Editor.OnPreviewSettings()
Editor.GetInfoString()
Editor.DrawPreview(Rect)
Editor.ReloadPreviewInstances()
Editor.UseDefaultMargins()
Editor.MoveNextTarget()
Editor.ResetTarget()
Editor.hasUnsavedChanges
Editor.saveChangesMessage
Editor.target
Editor.targets
Editor.serializedObject
Editor.finishedDefaultHeaderGUI
ScriptableObject.CreateInstance<T>()
Object.GetEntityId()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.FindAnyObjectByType<T>()
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.FindObjectsByType<T>()
Object.FindObjectsByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Assembly: ScyllaCore.Editor.dll
Syntax
[CustomEditor(typeof(ScyllaLoggerConfiguration))]
public sealed class ScyllaLoggerConfigurationEditor : ScyllaConfigurationEditorBase
Methods
BuildConfigurationContent(VisualElement)
Builds the configuration content with five named sub-sections: General (enable flag,
log level, buffer sizes), Unity Console Output (metadata toggles), File Logging
(master switch), File Logging Settings (rotation, disk guard, batch/flush), and
File Log Formatting (LogFileFormat plus metadata toggles). Each
property renders with its [Tooltip] as an inline muted description.
Declaration
protected override void BuildConfigurationContent(VisualElement container)
Parameters
| Type |
Name |
Description |
| VisualElement |
container |
The highlighted box container to add property fields to.
|
Overrides
Extension Methods