Class ScyllaEditorIconNames
String constants for Unity built-in and Scylla-specific editor icon names.
Use these constants as arguments to EditorGUIUtility.FindTexture or
EditorGUIUtility.IconContent when loading icons in UI Toolkit code.
Inherited Members
Namespace: Scylla.Core.Editor
Assembly: ScyllaCore.Editor.dll
Syntax
public static class ScyllaEditorIconNames
Remarks
All names are the exact string keys that Unity resolves through its built-in icon system. Using constants avoids typos and enables IDE rename support.
Pass these constants to EditorGUIUtility.IconContent or
EditorGUIUtility.FindTexture when loading icons in UI Toolkit code.
Fields
ICON_BOOTSTRAP
Wireframe cube icon, repurposed as the icon for the ScyllaBootstrap component in inspector headers and tool-window title bars.
Declaration
public const string ICON_BOOTSTRAP = "d_PreMatCube"
Field Value
| Type | Description |
|---|---|
| string |
ICON_CHECK
Checkmark icon from the "Filter Selected Only" toolbar button. Suitable for indicating a selected or active state in filter and toggle buttons.
Declaration
public const string ICON_CHECK = "FilterSelectedOnly"
Field Value
| Type | Description |
|---|---|
| string |
ICON_CONFIG
Settings icon from the Unity Project Settings panel, used as the icon for Scylla configuration asset inspectors and the module configuration section.
Declaration
public const string ICON_CONFIG = "d_SettingsIcon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_CONSOLE
Icon for the Unity Console editor window. Pass to
EditorGUIUtility.IconContent to obtain the small panel icon used in
window title bars and tab headers.
Declaration
public const string ICON_CONSOLE = "UnityEditor.ConsoleWindow"
Field Value
| Type | Description |
|---|---|
| string |
ICON_ERROR
Small-format red error circle icon matching Unity's console error severity indicator.
Declaration
public const string ICON_ERROR = "console.erroricon.sml"
Field Value
| Type | Description |
|---|---|
| string |
ICON_EVENT
Event Trigger component icon, repurposed as the icon for the Scylla Event eXchange System (SEX) and event-related editor surfaces.
Declaration
public const string ICON_EVENT = "d_EventTrigger Icon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_FAVORITE
Star/favorite icon, suitable for bookmarked or preferred items in list views.
Declaration
public const string ICON_FAVORITE = "Favorite Icon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_FOLDER
Standard folder/directory icon, suitable for path and directory entries in list views.
Declaration
public const string ICON_FOLDER = "Folder Icon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_GAMEOBJECT
Standard Unity GameObject icon (cube with colored faces), suitable for scene-object entries.
Declaration
public const string ICON_GAMEOBJECT = "GameObject Icon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_HELP
Question mark help icon (underscore-prefixed form targets the built-in monochrome version). Suitable for help links and documentation buttons.
Declaration
public const string ICON_HELP = "_Help"
Field Value
| Type | Description |
|---|---|
| string |
ICON_HIERARCHY
Icon for the Unity Hierarchy editor window. Pass to
EditorGUIUtility.IconContent to obtain the scene tree icon.
Declaration
public const string ICON_HIERARCHY = "UnityEditor.SceneHierarchyWindow"
Field Value
| Type | Description |
|---|---|
| string |
ICON_INFO
Small-format blue info circle icon matching Unity's console info severity indicator.
Declaration
public const string ICON_INFO = "console.infoicon.sml"
Field Value
| Type | Description |
|---|---|
| string |
ICON_INPUT
Animator Controller tool icon, repurposed as the icon for input-related editor surfaces (Input module inspector, Input Wizard).
Declaration
public const string ICON_INPUT = "d_UnityEditor.Graphs.AnimatorControllerTool"
Field Value
| Type | Description |
|---|---|
| string |
ICON_MINUS
Toolbar-sized minus icon, suitable for remove-item buttons in a toolbar strip.
Declaration
public const string ICON_MINUS = "Toolbar Minus"
Field Value
| Type | Description |
|---|---|
| string |
ICON_MODULE
Assembly Definition asset icon, repurposed as the generic Scylla module icon.
Uses the dark-skin prefixed variant (d_) for visual consistency with
the Unity 6 Pro theme.
Declaration
public const string ICON_MODULE = "d_AssemblyDefinitionAsset Icon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_PAUSE
Two vertical bars pause icon, suitable for "Pause" action buttons.
Declaration
public const string ICON_PAUSE = "PauseButton"
Field Value
| Type | Description |
|---|---|
| string |
ICON_PLAY
Triangle play button icon, suitable for "Enter Play Mode" or "Run" action buttons.
Declaration
public const string ICON_PLAY = "PlayButton"
Field Value
| Type | Description |
|---|---|
| string |
ICON_PLUS
Toolbar-sized plus icon, suitable for add-item buttons in a toolbar strip.
Declaration
public const string ICON_PLUS = "Toolbar Plus"
Field Value
| Type | Description |
|---|---|
| string |
ICON_REFRESH
Circular arrow refresh/reload icon, suitable for update or rescan actions.
Declaration
public const string ICON_REFRESH = "Refresh"
Field Value
| Type | Description |
|---|---|
| string |
ICON_SCRIPT
C# script asset icon, suitable for script-reference entries and code-related actions.
Declaration
public const string ICON_SCRIPT = "cs Script Icon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_SEARCH
Magnifying glass search icon, suitable for search fields and filter controls.
Declaration
public const string ICON_SEARCH = "Search Icon"
Field Value
| Type | Description |
|---|---|
| string |
ICON_SETTINGS
Gear/settings icon, suitable for configuration sections and preference panels.
Declaration
public const string ICON_SETTINGS = "Settings"
Field Value
| Type | Description |
|---|---|
| string |
ICON_TIME
Animation Window icon, repurposed as the icon for time-related editor surfaces (ScyllaTime inspector, TimeConfiguration inspector).
Declaration
public const string ICON_TIME = "d_UnityEditor.AnimationWindow"
Field Value
| Type | Description |
|---|---|
| string |
ICON_WARNING
Small-format warning triangle icon matching Unity's console warning severity indicator.
Declaration
public const string ICON_WARNING = "console.warnicon.sml"
Field Value
| Type | Description |
|---|---|
| string |
ICON_WIZARD
Welcome screen / Asset Store logo icon, repurposed as the icon for Scylla wizard windows (e.g. the Input Wizard, Setup Wizard title bars).
Declaration
public const string ICON_WIZARD = "d_WelcomeScreen.AssetStoreLogo"
Field Value
| Type | Description |
|---|---|
| string |